Digital Art Histories: 3D (Geo)Spatial Networks Fortifications of the City of Trogir: Visualizing changes from 220BCE until 1900CE Final Project Update and Reflections Ana Plosnić Škarić and Ana Šverko The project Fortifications of the City of Trogir: Visualizing changes from 220BCE until 1900CE, is part of a long-term study of urban history conducted at the […]
San Julian update 28 October 2019
Summer Institute Advanced Topics in Digital Art History: 3D (Geo)Spatial Networks Venice June 2018-June 2019 Final Project Update of San Julián de Samos: a digital approach Estefanía López Salas The present report aims to reflect what meant the experience of participating in both sessions of the Summer Institute Advanced Topics in Digital Art History: […]
Samothrace Update 28 October 2019
Digital Art Histories: 3D (Geo)Spatial Networks Samothrace: Passage and Perception in the Sanctuary of the Great Gods Final Project Update and Reflections Bonna Wescoat, Arya Basu, Ian Burr and Vincent Baillet FINAL PROJECT UPDATE, following on the Venice Workshop Samothrace 3D is an ongoing, large-scale project that has been considerably enhanced by our participation in […]
Firenze Scomparsa Update 28 October 2019
Final Report – Advanced Topics in Digital Art History: 3D (Geo)Spatial Networks Firenze Scomparsa Since June, conversations within Firenze Scomparsa have contributed to setting up the new project ‘Immersive Renaissance’, funded by the Getty Foundation Digital Initiative. The project, led by the University of Exeter, is securing a growing number of collaborations; initially a research […]
DECIMA Update 28 October 2019
Éric Pecile & Hana Suckstorff Advanced Topics in Digital Art History: 3D (Geo)Spatial Networks Final Blog Post DECIMA: Adopting Multiple Software and Competencies It was always the intention that DECIMA becomes a multilayered project. The GIS will have multiple layers in the most literal sense. The base map, census data, Buonsignori map, the 3D map […]
#CAA2019: Project Management Strategies for Mid-Stage DAH Projects
The following is the text from my talk on project management for digital art history projects at CAA 2019. Here is the project planning worksheet discussed below. Direct questions to hannah[dot]jacobs[at]duke[dot]edu. Check out the rest of the session at #dahvenice2018. Hello, I’m Hannah Jacobs, Digital Humanities Specialist for the Wired! Lab for Digital Art […]
Modeling Movement Winter Update
Modeling Movement: Visualization of Inhabited Space During our time at the summer workshop in Venice, we created a simple prototype of an Agent Based Modeling (ABM) system. This prototype sketched out a technical workflow for introducing autonomous agents into our existing 3D model of the Istanbul Toptasi Asylum. We received valuable feedback at and after […]
New Nora – Update
The summer school in Venice worked as an inspiration on the analytical side, but it mostly provided fertile food for thought for rethinking our responsibility as researchers. Facing ethical issues and publication topics encouraged deeper inspections of the project. After Venice, the project has continued in Trento at FBK: the model has been developed adding […]
Firenze Scomparsa – Update
The collaborative project ‘Firenze Scomparsa’ aims to develop a framework for geo-locative visualization of Florentine historic buildings and artworks. A digital platform will integrate reconstructed historical settings within a geo-located smartphone app, so that the 3D-visualizations can be experienced in their original site; in their ‘virtually reinstated’ context within museum galleries; and remotely, via a […]
Fortifications of the city of Trogir: Visualising changes from 220BCE until 1900CE – February 6, 2019 Update
The aim of the project “Fortifications of the city of Trogir: Visualising changes from 220BCE until 1900CE”, as presented at DAH Venice 2018, was to collect data from different sources and to structure them into the GIS database. This GIS database was meant to be a scholarly output that would support schematic 3D models representing […]