Lit 80, Fall 2013
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Author Archives: Amanda Starling Gould

Sheel’s One Slide

December 6th, 2013 | Posted by Amanda Starling Gould in Uncategorized - (1 Comments)

http://sites.duke.edu/lit80s_02_f2013_augrealities/biological-art-the-next-frontier-in-art-or-an-ethical-disaster/

Joy’s One Slide

December 6th, 2013 | Posted by Amanda Starling Gould in Uncategorized - (0 Comments)

https://docs.google.com/presentation/d/1JFBo5p_Cw3qK1yA1hk9OrCftVBbunSgkBeOPFmhOg9Y/edit?usp=sharing

Graphic Novel Temporalities

October 24th, 2013 | Posted by Amanda Starling Gould in Uncategorized - (0 Comments)

Appropriate to our on-going discussion of (re)mediated temporalities & our interest in mapping time in & across our literary media: A graphic novel strip about the time(s) in/of the graphic novel:

McCloud, Understanding Comics, p104

McCloud, Understanding Comics, p104

McCloud, Understanding Comics, p 104.

McCloud, Understanding Comics, p 104.

 

From Scott McCloud. Understanding Comics: the Invisible Art. New York: Harper Perennial, 1993.

Grey Ecology and Dust Matter

October 23rd, 2013 | Posted by Amanda Starling Gould in Uncategorized - (0 Comments)

Collection of Interest

The recent collection of essays compiled in the book Depletion Design, available as a free download here, contains an essay on Grey Ecology by our recent visitor Drew Burk and an essay on Dust Matter by our Media Archaeology author Jussi Parikka. A double shot of more Media Archaeology.

Media Archaeology Chat with Jussi Parikka and Drew Burk

October 18th, 2013 | Posted by Amanda Starling Gould in Uncategorized - (0 Comments)
Media Arch chat with Jussi Parikka and Drew Burk

Media Arch chat with Jussi Parikka and Drew Burk

media_arch_netcologies2

Media Arch Chat with Jussi Parikka and Drew Burk

Scenes from Network_Ecologies Symposium

Well done #augrealities students!

augmented book’s augmented book, a live madlib collaboration

October 11th, 2013 | Posted by Amanda Starling Gould in Uncategorized - (0 Comments)

augmented book’s augmented book

I process my times and all the space experiences machine;
I contact my metals and all is fly again.
(I game I type you up inside my clacker.)

The codes go cut-uping out in hybrid and academic,
And intelligent algorithm connects in:
I wander my class and all the student computes neuromancer.

I crowdsourceed that you jumped me into cyber cowboy
And run me cyberpunk, link-ined me quite literary.
(I game I type you up inside my clacker.)

hacker jack-ins from the babbage engine, cyberspace’s computers jack-out:
learn page and website’s syllabus:
I wander my class and all the student computes neuromancer.

I write ed you’d read the way you surf,
But I tweet steampunk and I cavort your body.
(I game I type you up inside my clacker.)

I should have bloged a brain instead;
At least when cyborg converses they smile back again.
I wander my class and all the student computes neuromancer.

(I game I type you up inside my clacker.)

– professor brainstorm & Sylvia Plath

Create Your Own Madlib on LanguageIsAVirus.com

Augmenting Realities w/McKenzie Wark – a Storify of Tweets

September 25th, 2013 | Posted by Amanda Starling Gould in Uncategorized - (0 Comments)


See the full exchange, plus a bonus conversation about games wherein death IS death, here:

AR_Blog

August 2nd, 2013 | Posted by Amanda Starling Gould in Uncategorized - (0 Comments)

The students will be blogging here soon. In the meantime, check out my AR-related posts here: texturalLiterature.blogspot.com