My project will be an in-depth analysis of the video game Portal 2. In the course of the analysis, several of the questions discussed in class will be raised. The game will be situated with respect to other games in its genre (sci-fi and puzzle games), it will be assessed for its artistic and creative merits, and its plot and style will be critically analyzed. I will be using the main gamer texts used in class (i.e. Wark and Bogost’s texts) as well as other outside sources. As the media element of the project, the game will be incorporated seamlessly throughout the essay – by adding and annotating images and/or video clips of the game whenever relevant. Lastly, after assessing the game on its own merits, I will explore the plausibility and implications of some of the futuristic elements present in the plot to our own “gamespace” – e.g. the rise of artificial intelligence doing our science for us and the ethics of interacting with and potentially “shutting down” or “killing” sophisticated intelligent and emotionally responsive AI.