V/AR-DHI Related Presentations at Association for Colleges of the Midwest VR Pedagogy Workshop

V/AR-DHI Project Director Victoria Szabo did a keynote presentation this summer on V/AR-DHI related topics at the Association for Colleges of the Midwest VR Pedagogy Workshop. The talk, “Beyond Annotation (or Pokemon or Zombies) in Urban AR,” took place at Grinnell College, Grinnell, IA. on July 16, 2019. Of particular interest was the broader discussion amongst participants around the use of VR/AR in pedagogy in the liberal arts college context.

 

Beyond Annotation (or Pokemon or Zombies) in Urban AR

Recent hype around augmented reality suggests it will overtake VR as a key part of lived experience of the built environment in our everyday lives. How can academics, artists, and cultural practitioners take advantage of this new technology to design urban experiences that go beyond simple annotations, super-saturated adscapes, or fantasy games? This talk will consider alternate precedents, cautions, and inspirations for hybrid reality experience design in urban augmented reality experience design.

“XR in DH: Extended Reality in the Digital Humanities Roundtable” at DH 2019 in Utrecht

Some of the V/AR-DHI participants presented their work at the international ADHO Digital Humanities conference, which took place 8-19 July 2019  in Utrecht. The panel included presentations from Institute Participants Mona Kasra, Lynn Ramey, and Micki Kaufman, as well as V/AR-DHI PI Victoria Szabo.

Panel:

XR in DH: Extended Reality in the Digital Humanities Roundtable

11 July 2019

Presentations:

  • Rachel Hendery, University of Western Sydney, Australia;“VR for outreach / VR for research
  • Mona Kasra, University of Virginia, Performance and Audience in Immersive Virtual Reality Experiences”
  • Amanda Licastro, Stevenson University, “Teaching Narrative and Literary Analysis with VR”
  • Lynn Ramey,  Vanderbilt University,“VR, Unity, and Student Groups”
  • Geoffrey Rockwell, University of Alberta, Canada; “Campus Mysteries: Playing with Serious Augmented Reality Games”
  • Victoria Szabo, Duke University, “Evaluating XR: Standards for an Emerging DH Medium”
  • Respondent, Micki Kaufman, CUNY Graduate Center

The group met after the panel to discuss next steps on VARDHI, including how the disparate sorts of work our community are doing could fall under a common umbrella and set of standards.  Szabo has since submitted her presentation to be included in the DSH proceedings from the conference.

Session Details (link)
XR in DH: Extended Reality in the Digital Humanities (PDF)