Category Archives: Spring 2012

“Speculation” Independent Study – Spring 2012

Interested in an independent study for Spring 2012? Join us in creating “Speculation,” an Alternate Reality Game (ARG) meant to enhance financial literacy and reveal the consequences, through near-future fictional scenarios, of possible outcomes if a cultural change does not occur that values community over shareholder value, the environment over greed, and human lives over profits. The transmedia game “Speculation” enrolls the resources of a wide variety of real-world and virtual platforms to engage players in activities that, on the micro-scale of individual puzzles and problems, embody the dynamics that fueled the economic crash of 2008, and on the macro-level of the game as a whole, encourage insights into the game beyond the game—that is, the real-life dangers posed by corporate greed today and possible ways to contain and control it. We welcome undergrads interested in this topic to contribute to the game modules, which can be based in the real world, in virtual cyberspace, or in the mixed reality of the Layar browser.

If you like puzzles and games and are interested in finance capital, this is for you! Contact Katherine Hayles at katherine.hayles [at] duke.edu for more information and details on how to sign up for an independent study for Spring 2012.

Download flyer here.

“Mobile App Design & Development for Beginners” Workshop Series

Wednesday evenings, 7:15-9:15PM, January 18 – April 25, 2012
GreaterThanGames Lab, Smith Wareshouse, Bay 4, Room C104
All are welcome, subject to space (see below) 

The GreaterThanGames lab is hosting a mobile app design and development workshop series  for Apple’s iPhone, iPad, and iPod Touch platforms. Sessions will be led by Chris Davis, an experienced mobile application developer. Victoria Szabo of the GTG lab will be hosting the group as a co-participant, and working with undergraduate and graduate students interested in taking the series for credit.

The aim of the workshop series is to teach absolute beginners–those who have never programmed–how to put together a simple app (experienced programmers also welcome!). By the end of the workshop, participants will

-Be able to develop, deploy, and test a basic prototype app,
-Gain a solid understanding of the app design and development lifecycle,
-Understand app design capabilities and constraints,
-Have developed a rich social mobile app that leverages the extensive capabilities of Apple’s iOS platform.

Sessions will be held weekly, with each session lasting two hours in length from 7:15-9:15pm on Wednesdays, beginning January 18. Sessions will take place in the GreaterThanGames Lab in Smith Warehouse, Bay 4, Room C104,  unless otherwise noted. Because learning in the workshop is cumulative, you will be expected to attend all sessions or review session video each week prior to the next week’s session.

Participants must have access to an Apple computer running the Snow Leopard (10.6) or Lion (10.7) versions of Mac OS X. Participants should own or have access to an iPhone, iPad, or iPod Touch. We will have a few computers and devices in class but you’ll want to bring yours each week. Recommended Text: Beginning iOS 5 Development by Mark, Nutting, LaMarche. (We will have a few copies around, but you might want to have your own, especially if you are taking the series for credit.)

Max number of participants is 15, with priority going to students taking the series for credit. Undergraduate students interested taking the series for credit should sign up for ISIS 195T with Szabo. Graduate students interested in taking the series for credit should sign up for ISIS 295T with Szabo. (You will need a permission number to sign up.)

Questions? Please contact Victoria Szabo at ves4@duke.edu. Know you are interested in signing up? Please fill out the Mobile App Design Tutorial Series Interest Form and we’ll be in contact soon!

 

Spring 2012 Lab-Related Courses and Opportunities

Artificial Life, Culture, and Evolution
ISIS 72/COMPSCI 72/VISUALST 72A
Nick Gessler
TTH 10:05-12:55 in Link Classroom 6

Alternate Reality Games
ISIS 275S/LIT 265S/VMS TBA
Tim Lenoir
W 1:30-4 in Smith Warehouse, Bay 4, C104 (GTG Lab)

Comparative Media Studies: Transmedia Narratives
LIT 215S/ISIS215S:
Kate Hayles
M 2:50-5:20 in Friedl 120

Digital Durham 3.0 Group Independent Study
ISIS 199.01 or VMS 198B.40 (undergrad) or VMS 298B-40 (grad)
Victoria Szabo
Meeting times TBA
by permission

iApp Development Workshop/Tutorial
ISIS 195T (undergrad) or 295T (grad)
Victoria Szabo/Chris Davis
W 7:15-9:30 in Smith Warehouse, Bay 4, Room C104 (GTG Lab)
by permission; non-enrolled participation pending space available

 

Project-based Connections:

ISIS Research Capstone (ISIS Capstone students only; some projects)
ISIS 200
Victoria Szabo
M 615-9p in Smith 228

Computational Media (MFA Students only; some projects)
MFAEDA 313
Victoria Szabo
TH 130-4 in Smith Warehouse, Room 228