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Our conversation focused on live coding, which is programming in front of the class as the students would program. Mark emphasized that the most essential part of live coding is modeling process. The second part is modeling how to manage mistakes. And the third is to create opportunities for students to make predictions.
For his “something awesome in computer science,” Mark talked about how he loved that computer science can be anything else. That computer science can look like and behave like any other discipline.
Mark’s Too Long; Didn’t Listen (TL; DL) broadened our original conversation by pointing out that, while live coding is useful, it’s one method among many and not necessarily the most important one. Other teaching methods he thought were also important included peer instruction, contextualized computing education, and generally, to start with a problem.