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Learn IT @ Lunch Augmented Reality Panel: Followup Resources
Miss last week’s Learn IT @ Lunch session “Augmented Reality in Higher Education? A recording is available online. Note: You may be prompted to update your MS Silverlight Plug-in to view the recording.
IoT Project Student Showcase
In 2017-18, the Duke Digital Initiative (a collaboration between OIT and Learning Innovation) gave away over 500 SparkFun Inventor’s Kits for Photon Internet of Things (IoT) kits to students on campus to encourage open exploration of IoT technologies and maker approaches to problem solving.
This event will showcase projects of students who created (or tried to create) something with their kits or using other IoT components. Prizes will be given to the best projects. All Duke students are invited to submit a project by 5:00 p.m. on Thursday, March 22 using the showcase submission form.
Tuesday, April 3
11:30 a.m. – 1:30 p.m.
Technology Engagement Center (TEC)
Internet of Things: Useful or Dangerous?
Check out this Duke Research blog post: https://researchblog.duke.edu/index.php/2017/10/24/the-internet-of-things-useful-or-dangerous/.
Come Explore – IoT Open House, Oct. 17
Internet of Things (IoT) Open House
Tuesday, October 17
2:00-4:00 p.m.
Technology Engagement Center (Telecom Bldg.)
No registration required; drop by when you have time.
Light refreshments will be served.
Learn IT @ Lunch – Using 360 Video for Education Followup Resources
Missed this week’s Learn IT @ Lunch session,”Using 360 Video for Education.” Below are the resources that were shared.
Slides: 360 video at Duke Law (PDF)
YouTube Video: Duke Law Crime Scene VR video
Also, remember the IoT Open House on Tuesday, Oct. 17 from 2:00-4:00 p.m. the TEC.
Immerse Yourself in Virtual Reality on the Quad
Read the full article on Virtual Reality at Duke on the Duke Research Blog: https://sites.duke.edu/dukeresearch/2017/06/20/immerse-yourself-in-virtual-reality-on-dukes-edens-quad/
Gaming and Virtual Reality at Duke: The Bolt
In 2015, Duke opened the Bolt, a physical space where students can go to play games and to explore virtual reality. The Bolt gaming room is managed by Housing, Dining, and Residence Life (HDRL) while the Bolt virtual reality (VR) room is managed by OIT. Both rooms are in Edens Quad on West Campus. (HDRL is kindly allowing us access to the gaming room specifically for this tour. Although the gaming and VR rooms in Edens are primarily for students, now is your chance to see what’s there and–if you want–to try some of the equipment.
Presenter: Mark-Everett McGill (OIT)
Location: The Bolt – Edens 1C (directions), Room 112C
Cost: Free
When: Tuesday, June 13 – 2:00 PM to 3:00 PM (Optional hands-on opportunities from 3:00 PM to 4:00 PM.)
From 2:00-3:00, you can join a tour of the Edens gaming and VR facilities.
From 3:00-4:00, you will be able to try some of the equipment yourself (optional).
Registration for the hands-on experience is required. Send email to ddi-requests@duke.edu to register for a 10 minute hands-on slot.
This event is open to all faculty, staff, and students, and is sponsored by the
Duke Digital Initiative (DDI). Light refreshments will be served.
Learn IT @ Lunch – Internet of Things Followup Resources
Missed last week’s Learn IT @ Lunch session – “Internet of Things – Put a Chip in it!”? See the session slides. (PDF)
Brain Surgery May Get a Bit Easier, with Augmented Reality
HoloLens goggles can help surgeons visualize brain regions they can’t see. Read the full story on DukeToday: https://today.duke.edu/2016/10/brain-surgery-may-get-bit-easier-augmented-reality.