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The CMAC Extended Reality (XR) Studio at Duke University is a collaborative lab and workspace for the Computational Media, Arts & Cultures (CMAC),  Information Science + Studies (ISS), and Digital Art History & Visual Culture Research Lab faculty, staff, and students interested in computational media in relation to physical computing, 3D imaging and printing, photogrammetry and mapping, and immersive interface design, including virtual, mixed, and augmented reality. We also work with the Game Lab initiative and facility in the Link Classroom 6 to coordinate hardware, software, and activiites..

The Lab itself, located in Smith Warehouse Bay 11 Room A236, contains high powered PCs loaded with specialized software that mirrors the DAHVC Lab and Game Lab spaces. We maintain a small number of scanning, photogrammetry, and VR-related resources on-site for the use of students and faculty/staff enrolled in our courses and/or participating in our research-creation projects. We also manage additional workstations in the adjacent Arcade collaboration and presentation space in Smith Bay 11.

Our core XR Studio and Arcade faculty/staff include faculty members Mark Olson, Victoria Szabo, Ed Triplett, and  Augustus Wendell, along with Aaron Kutnick, Digital Humanities Specialist for Art, Art History & Visual Studies, and Dave Zielinski, Senior VR/AR Specialist at OIT and AAHVS Affiliate.