Charles Chang’s research interest hinges on the intersections between computation and design. With the rise of smartphones and other internet-connected devices, design choices become increasingly data-driven and dependent on information’s credibility in the construction of the human habitat. Chang’s research focuses on human habitat’s design, environmental impact, and information’s credibility in the Big-Data age. His teaching interests at Duke Kunshan include computational social science, digital humanities, and urban informatics. He has published several articles in peer-reviewed journals and conference proceedings, among which are articles on Big Data and machine learning in natural science, social science, and the humanities.
Jung Choi is an assistant professor of Art History and Visual Studies at Duke Kunshan University. Choi received a MA from New York University in Visual Culture Theory and earned a Ph.D. from Duke University specializing in Visual and Media Studies. She also earned the graduate certificate in information science and studies from Duke University that offered research and training in digital humanities. Choi has worked as curator at renowned media art institutions, including Art Center Nabi, Seoul, Korea, and ZKM Karlsruhe, Germany, and continued to work as an independent curator and exhibition director for various digital 4 humanities research projects. Choi’s research interest lies in the interactions between art and technology and contemporary visual and media culture, especially on the ways in which artistic and creative practices provide constructive criticism on our contemporary media environments. Her current research focuses on the spatio-temporal dimension of human experience in contemporary digital environments and the planetary media art practices that explore, reframe and challenge the paradigms of the 21st-century climate crisis.
Wanggi Jaung is an assistant professor of environmental policy. His research and teaching interests include sustainable human-nature relations, ecosystem services, urban nature, big data analysis, nonmarket valuation, and sustainable consumption and production. His current research projects focus on interactions among nature, people, and Industry 4.0 technologies.
Xin Tong joined DKU as an Assistant Professor in Computation and Design in Oct. this year. Prior to coming to DKU, she was a postdoc fellow affiliated with the Pervasive Wellbeing Technology Lab at Stanford University and received Canada NSERC funding for her postdoc. Dr. Tong has taught undergraduate and graduate courses, including games, VR, human-computer interaction (HCI) related courses. Previously, Dr. Tong was a member of the Pain Studies Lab, and she received her Ph.D. at the School of Interactive Arts and Technology (SIAT), Simon Fraser University (SFU), Canada.
Xin’s research contributes to the larger understanding of how people with physical and psychological disabilities experience and interact with technology. Her work largely centers on understanding, designing, developing, and evaluating interactive systems, such as games and VR/AR environments. She deeply embeds a design-thinking approach, working in partnership with clinicians, caregivers, and patients frequently to solve their problems and reach their goals through a user-centered framework in quantitative, qualitative, and mixed-method studies.