7 February 2015

Hacking the Humanities DSS 2015 Roundtable Contributor Biographies

Contributor Biographies

Dr. Mark Olson is Co-Director of the S-1 Lab and Cordelia and William Laverack Family Assistant Professor in the Department of Art, Art History & Visual Studies at Duke University, where he teaches courses on media (history, theory & practice), medicine & visuality, mnemotechnologies & the politics of the archive, and new modes of visualizing historical material culture.  His research leverages the methods and theoretical paradigms of visual studies, media archaeology and performance studies to gain critical traction on a rapidly changing set of relations between human capacities, technological systems, and forms of power and knowledge.

Libi Rose Striegl is an artist, researcher, and educator interested in pushing the boundaries of the cinematic arts, moving image, and time based media through the use of a variety of methods including sculpture, installation, responsive technology, computer programming and data processing. She aims to investigate and synthesize theories of epistemology and semiotics through topics that range from linguistics, neurobiology and neurodiversity to internet cultures and scientific and technological movements.

Aaron Kutnick is pursuing a Master of Fine Arts in Experimental and Documentary Arts at Duke University. Through the design and construction of interactive cameras, his work explores how computer algorithms curate narratives of human experience.

…who will be joined by our special guest

Dr. Mark Sample, Associate Professor of Digital Studies at Davidson College:

Professor Sample’s teaching and research focuses on contemporary literature, new media, and videogames. His examination of the representation of torture in videogames appeared in Game Studies, and his critique of the digital humanities’ approach to contemporary literature is a chapter in Debates in the Digital Humanities (University of Minnesota Press, 2012). Mark has work in Hacking the Academy, a crowdsourced scholarly book published by the digitalculturebooks imprint of the University of Michigan Press. Mark has remixed the entire text of Hacking the Academy as Hacking the Accident. Mark’s most recent project is 10 PRINT CHR$(205.5+RND(1)); : GOTO 10, a collaboratively written book about creative computing and the Commodore 64, which was published by MIT Press in November 2012.

 

 

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