
- This is a temporary schedule for what we will do, subject to change!
- Complete reading/videos before their associated lectures, as marked on the course calendar.
- All other deliverables should be submitted by their specified deadlines.
- Quests with an asterisk (*) cannot receive an extension.
Fall 2025 Course Calendar
| Week | Date | Day | Topics/Activity | Readings/Videos | Quest |
|---|---|---|---|---|---|
| 1 | 08/27 | Wed | Lecture 01: History of Game Industry & What is a Game? • Slides • Recording | ||
| 08/29 | Fri | Lecture 02: Mechanics, Dynamics, Aesthetics • Slides • Recording | MDA Paper | ||
| 2 | 09/03 | Wed | Lecture 03: Game Design Kits Lab • No recording, in-class activity instead. | ||
| 09/05 Add/drop ends | Fri | Lecture 04: Formal Elements of Games • Slides • Recording | Fullerton Ch. 2 | Pixel Pusher Due | |
| 3 | 09/10 | Wed | Lecture 05: Let's Play • No recording, in-class activity instead. | ||
| 09/12 | Fri | Lecture 06: The Game Loop • Slides • Recording | |||
| 4 | 09/17 | Wed | Lecture 07: Procedures vs. Rules • Slides • Recording | Fullerton Ch. 3 | |
| 09/19 | Fri | Lecture 08: Sprite Graphics • Slides • Recording | EC: Graphics vs. Aesthetics | Critical Analysis #1 Due | |
| 5 | 09/24 | Wed | Lecture 09: Physics • Slides • Recording | ||
| 09/26 | Fri | Lecture 10: Collision Detection • Slides • Recording | SF2 Hit Boxes | ||
| 6 | 10/01 | Wed | Lecture 11: Character Design • Slides • Recording | EC: Myers Briggs and Character Creation | |
| 10/03 | Fri | Mini-Boss Battle (Bring your laptop) | PICO-8 Game Jam Due Press Start Due * |
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| 7 | 10/08 | Wed | Lecture 12: Game Architectures and Unity • Slides • Recording | ||
| 10/10 | Fri | No lecture. Complete this 47-minute Unity tutorial instead. | Critical Analysis #2 Due | ||
| 8 | 10/15 | Wed | Lecture 13: Game AI • Slides • Recording | EC: Game AI | |
| 10/17 | Fri | Lecture 14: Game AI • Slides • Recording | Adventure Party Declaration Form Due | ||
| 9 | 10/22 | Wed | Lecture 15: World Building • Slides • Recording | EC: The Magic Circle | |
| 10/24 | Fri | Lecture 16: Work on Games (No Lecture) | |||
| 10 | 10/29 | Wed | Lecture 17: The Quiet Year • No recording, in-class activity instead. | ||
| 10/31 | Fri | Lecture 18: Prototypes • Slides • Recording | Fullerton Ch. 7 & 8 | Game Design Document Initial Draft Due Unity Game Jam Due |
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| 11 | 11/05 | Wed | Lecture 19: Playtesting • Slides • Recording | Fullerton Ch. 9 | |
| 11/07 Withdrawal deadline | Fri | Lecture 20: Physical Prototype Demos • No recording, in-class activity instead. | Physical Prototype Due * | ||
| 12 | 11/12 | Wed | Lecture 21: Game Balancing • Slides • Recording | EC: Perfect Imbalance | |
| 11/14 | Fri | Lecture 22: Game Balancing • Slides • Recording | EC: First Moves | ||
| 13 | 11/19 | Wed | Lecture 23: Playtesting Games In Class | Digital Protoype Due * | |
| 11/21 | Fri | Lecture 24: Level Design • Slides • Recording | Double Fine: Devs Play Doom | ||
| 14 | 11/26 | Wed | Thanksgiving Break (No Lecture) | ||
| 11/28 | Fri | Thanksgiving Break (No Lecture) | |||
| 15 | 12/03 | Wed | Lecture 25: Work on Games. No lecture. | ||
| 12/05 | Fri | Lecture 26: Game Expo | Adventure Party Final Game Due * | ||
| Final | Reading Period | Sat 12/06 – Tu 12/09 | |||
| Final-Boss Battle (Bring your laptop) | Section 4 (the 10:05AM class): Wed 12/10, 9am-12pm in BioSci 155 Section 5 (the 3:05PM class): Fri 12/12, 9am-12pm in LSRC D106 |
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