The Speedy Recovery Vehicle

Designers: Melissa Latorre, David Semko and Jen Wei

Client Coordinator: Jennifer Edelshick, Duke Hospital

Supervising Professors: Kevin Caves, Richard Goldberg

INTRODUCTION Children in hospital settings can experience feelings of fear and anxiety when faced with the task of getting into wheelchairs. The purpose of this project was to design and assemble a wheelchair that is […]

Walking Motivator

Designers: Michael Cote, Thomas Musgrave and Andrew Schmidt

Client Coordinator: Lorie Martin

Supervising Professors: Richard Goldberg, Kevin Caves

INTRODUCTION Our client is an eight year-old boy with cerebral palsy and autism who, due to a recent surgery to his leg, spends little time voluntarily walking. The aim of this project is to build a device […]

Thigh-Controlled Piano Pedal

Designers: Devin Odom, Krishana Wooding, and Jesse Longoria

Client Coordinator: Bill Dowe

Supervising Professors: Kevin Caves, Richard Goldberg

INTRODUCTION Our client is a man with double below-knee amputation who plays the piano, but can’t actuate the sustain pedal reliably with his prosthetic legs. The Thigh-Controlled Piano Pedal allows him to use his thigh to push […]

PandaRoo: Personalized Stuffed Animal Companion

Designers: Ling Bei, Courtney Olmsted, Yao Quan Xie

Client Coordinator: Diane Felton, Duke Hospital

Supervising Professors: Richard Goldberg Kevin Caves

INTRODUCTION Children can face considerable psychosocial anxieties during hospital stays, especially when parents or guardians are absent. The PandaRoo comfort toy was designed to help alleviate these anxieties, through audio and visual components that can […]

Falls Recovery Lifting Device

Designers: Jared Gardner, Matthew Mian, and Dean Wang

Client Coordinator: Sue Cheng, OTR/L

Supervising Professors: Kevin Caves, Richard Goldberg

INTRODUCTION Our client is an adult with Freidrich’s Ataxia, who has great difficulty getting back into his wheelchair whenever he falls out. The Falls Recovery Lifting Device uses a hydraulic jack that lifts a chair 22″ […]

Improved Beepball

Designers: Emily M. Mugler, Steven E. Reich, and Margaret M. White

Client Coordinator: Kim Lyons

Supervising Professors: Richard Goldberg, Kevin Caves

INTRODUCTION Beepball is a sport similar to softball, designed for individuals who are visually impaired, where a beeping transmitter inside a 16-inch softball informs players of the ball’s location. The beeping transmitter in current […]

Biomimetic Reaching Assist Device

Designers: William L. Hwang, Brian C. Yeh, Rahul Kak

Client Coordinator: Ellie Kehoe, Occupational Therapist

Supervising Professor: Larry Bohs

INTRODUCTION Our client was an active seven-year-old boy with TAR syndrome, which caused him to have very short arms. We developed a biomimetic reaching assist device (BRAD), enabling him to acquire, manipulate, and transport objects out […]

Power Soccer Bumper Attachments

Designers: Michael Holliday, Anastasios Kydoniefs, and Anna Leigh Rack-Gomer

Client Coordinator: Kim Lyons, Durham Parks and Recreation

Supervising Professor: Larry Bohs

INTRODUCTION Bumpers are required in power soccer to protect the player and provide a flat striking surface. The commercial bumpers used by the Durham team were difficult to attach and detach, and unstable during […]

Steady Stepper

Designers: Christian Agudelo, Dorothy Lowell and Troy Swimmer

Client Coordinator: Annette Lauber, North Carolina Assistive Technology Project

Supervising Professor: Larry Bohs

INTRODUCTION Our client is an energetic and active adult who has cerebral palsy (CP) and uses a wheelchair. We designed the Steady Stepper to address her request for a safe and effective weight-bearing home […]

Personal Play Canopy

Designers: Kelvin Ho, Jenna Olson, Rivai Tan

Client Coordinator: Nancy Hoopingarner,Physical Therapist, Durham Schools

Supervising Professor: Larry Bohs

INTRODUCTION A play system was developed for a nine-year-old child with severe cognitive and physical disabilities. It consists of a wheelchair canopy with activities that produce sounds when struck, two head-operated levers that strike the activities, and […]